![]() ![]() One choice gives you another level to play, prolonging the game. While it's awesome, it includes a choice for the player to make. ![]() That brings me to my biggest gripe with the main campaign - the ending. ![]() In no way did I feel gypped, because the story did have a climax and conclusion, but I kind of wasn't ready for it to be over. I played on Normal and completed the campaign in about six hours. The game also isn't as long as I thought it would be. Also, over all of the combat, you won't even notice the music there's nothing memorable here. The music whenever Jackie is present is equally fitting, but then the music just cuts out if you leave a room. In Jackie's residence, the music is perfect and sets a mob/soap opera setting. Foreskin or Jesus? Not really Jesus' foreskin - don't ask how he knows.Īs good as the voice acting is, the music is hit or miss. Listen to these, because they're f**king hilarious. Also, he describes the relics you collect in the game in your relic trophy room. You'll find yourself looking forward to every time you need to talk with Johnny. He's a stuttering, mentally unstable occultist who knows all about the Darkness and kind of helps Jackie throughout the game. In particular, the voice actors for Jackie, Darkling, and Jimmy the Grape were great. #The darkness ii ending fullYour mob is full of loveable thugs with hearts of gold underneath all the curse words and gun fights. The voice acting in the game is impeccable and really brings the story to life. As one trick pony as the enemies were, the strategy with light switched things up, and I never found myself getting bored. Want to get abilities to unleash a swarm on your enemies to stun them, or give your guns Darkness powers to increase damage? We got that b-roll.Įnemies aren't very varied, with the most of the bosses just having the ability to teleport, thus making it annoying. Want more health from your enemies hearts? Spec for that. Find yourself using mostly shotguns? Get a talent that gives you larger clips in the dark, or allow you to control the spread of the shotgun blast. Every kill and mission completed gives you dark essence, which you then use to get you abilities. The talent system lets you customize your gameplay to suit your style. Shoot those out or you won't be able to use your Darkness powers. Also, be mindful of every light in the area. It adds a nice layer of strategy to fights, because you have to think about how you want to kill people. The nicest part about killing people - and I can't believe that I said that - is when you grab them and do one of multiple executions that rip of their head or split them in two from the crotch up in a move titled “Wishbone.” These executions restore health or ammo, and can reduce cooldowns on your abilities. You have more control over your Darkness melee attacks with the right analog stick in conjunction with the right bumper, you can control whether your Darkness attack knocks the enemy up into the air or slashes them in two. I played on the Xbox 360, and the shooting of firearms were assigns to the left and right triggers (with one gun equipped, the left trigger would aim down the sights), the left bumper would have your left tentacle grab enemies and weapons, and the right bumper would be for slashing with your right tentacle. The ability to dual wield firearms and the two Darkness arms kicks combat into a level that's pretty hard to not enjoy. On the combat front, The Darkness II does not disappoint. ![]() Story is great, but if you have demon powers, you're gonna want to know how awesome they are. Little details from a certain cell you're in bleeds into the entire game. When you play it, you'll know what I'm talking about. The best part about it is the whole Shutter Island feel to it. It's emotional and tender when it needs to be, and then it will be sharply contrasted with incredible violence. The story hits on all of the right notes. As he dives further into the mystery of who was behind the hit, he finds that a secret society, The Brotherhood, wants the Darkness for themselves. He has visions of his dead girlfriend Jenny and can't get over her death. He's subdued the Darkness within him, but after an attempted hit on him, he needs to unleash it to save his life and get revenge. The story picks up with Jackie Estacado as the Don of the Franchetti crime family. Digital Extremes and 2K Games did an awesome job improving on the first game's combat, and while many fans were worried that the storytelling would suffer, that's just not the case. Ever want to play a demon tentacle simulation game? Well then The Darkness II is for you - if you add good storytelling, tight combat, and tearing apart bodies. ![]()
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